Talent Sourcer - Growth
Full-Stack
Full-Stack · full time · worldwide
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
As a French tech leader and global successful company, our Talent Acquisition teams are constantly looking for ways to innovate and increase organization efficiency to keep Voodoo ahead of the market. The main focus of the team is to understand how the business strategy will impact our hiring plan, and provide support to find and attract our new talents.
You will work hand in hand with our Growth team, which is a transversal entity aiming to maximize and deliver the potential of any mobile product. It combines user acquisition, creative content production, monetization, and the tech capabilities required to turn applications into global hits. With over 150 experts, we operate at the forefront of mobile marketing and ad tech across various types of games (hypercasual, hybrid, 100% IAP).
You will be working on highly scalable mobile games, played by millions of people. You will be part of a small and high-performing team and will have the opportunity to grow your skills by hiring A-Players all around the world.
Role
Join us as Voodoo's very first Talent Sourcer, embedded in the Growth BU (for both Gaming and Consumer Applications). In this role, you'll be responsible for identifying, engaging, and building strong relationships with top passive talent to fuel the Growth team's hiring across a wide range of profiles — from Marketing specialist, Artist, Developers, etc.
- Design and execute proactive sourcing strategies tailored to each role, going far beyond LinkedIn Recruiter — think communities, newsletters, events, niche forums, conference speaker lists, and creative outreach
- Write sharp, personalized, and compelling outreach messages that spark genuine interest and reflect Voodoo's culture and ambitions
- Build and maintain active talent pools and pipelines for current and future hiring needs, with a strong focus on nurturing long-term relationships
- Conduct in-depth market mapping to understand talent landscapes, track competitor moves, and identify where the best profiles are and how to reach them
- Balance volume and quality: manage multiple searches simultaneously while maintaining a high bar for candidate relevance and experience
- Leverage AI tools and automation (e.g. Claude, ATS) to enhance sourcing efficiency, personalize outreach at scale, and track performance
- Track and analyze sourcing metrics and iterate on your sourcing strategy
- Partner closely with recruiters and hiring managers to deeply understand role requirements, team culture and what makes a profile truly stand out - Conducting screening calls might also be a possibility
- Continuously benchmark sourcing practices and bring fresh, outside-the-box ideas to attract hard-to-reach talent
Profile
- Proven experience in talent sourcing, recruiting, or a research-intensive role — ideally in a fast-paced tech or gaming environment
- Resourceful and creative: you think beyond LinkedIn and know how to find talent where others don't look
- Strong written communication skills — you craft outreach messages that people actually want to reply to
- Proficient with modern sourcing tools and AI and always looking for what's next
- Strategic thinker: you build and nurture pipelines proactively, not just reactively
- Data-driven and organized, with the ability to juggle volume and quality across multiple searches at once
- Collaborative and curious, with a genuine interest in understanding talent markets and staying ahead of trends
Benefits
- Swile Lunch voucher
- Gymlib (100% covered by Voodoo)
- Pr
View jobSenior Cloud Infrastructure Engineer
DevOps
DevOps · full time · worldwide
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
The Engineering & Data team builds innovative tech products and platforms to support the impressive growth of their gaming and consumer apps which allow Voodoo to stay at the forefront of the mobile industry. The Engineering & Data team plays a key role in Voodoo's long-term strategy. It enables Voodoo to both accelerate product diversification and provide a state of the art growth-engine to distribute and scale our games. They create innovative solutions that drive growth with a pragmatic approach, ranging from simple searching to complex machine learning systems.
Role
We’re looking for a Senior Cloud Infrastructure Engineer interested in creating something bigger to join our Engineering & Data team! In this role, you’ll be working on highly scalable solutions, used by millions of people and will solve complex problems including challenges like scalability, high availability, performance, optimization & automation. You will use best-in-class services and technologies, including AI-assisted development tools and agentic workflows, and will contribute to improving the technical stack.
- Design and implement availability, scalability, and performance plans for the services environments
- Continual re-evaluation of existing stack and infrastructure to maintain optimal performance, availability and security
- Develop security capabilities and encourage adoption of security best practices and architecture changes throughout the company via evangelism and education
- Take ownership of automating infrastructure deployment and configuration, lead the creation of CI/CD pipelines for applications, and develop CI/CD best practices across the team
- Leverage AI coding assistants (e.g. Claude Code or similar harnesses) to accelerate infrastructure development, automate repetitive engineering tasks, and raise the team's overall velocity
- Design, deploy, and scale autonomous or semi-autonomous agents to handle infrastructure operations, incident response, and internal tooling workflows
- Perform development, automation, and deployment assignments without close supervision
- Provide application development and cloud technology leadership, guidance, and assistance to other team members, including best practices for integrating AI tools into engineering workflows
- Control costs and be able to propose and implement new solutions in coordination with dev teams
Profile (Must Have)
- 5+ years of Linux experience including experience with scripting, networks, storage, and release
- 3+ years building and maintaining continuous integration environments and working with AWS
- 3+ years working with Kubernetes
- Strong understanding of the infrastructure as code and immutability principles including Terraform
- Experience with high traffic, distributed systems architectures, and related tools (service discovery, config/secret management, etc.)
- Experience designing and managing AWS Landing Zone architectures (multi-account strategy, org-level guardrails, centralized networking/logging/security)
- Experience in any scripting language (python, bash, …)
- Practical experience incorporating AI-assisted coding tools or agentic frameworks (such as Cursor, Claude Code, or similar solutions) into production software development workflows
- Ability to adapt to multiple stakeholders and demonstrate strong cross-teams cooperation
Profile (Nice to Have)
- Supporting data pipeline orchestration (ETL, Spark, Airflow)
- Running a distributed message broker at scale (Kafka, NATS)
- Running GPU workloads on Kube
Freelance 3D Artist - Puzzle Studio
Full-Stack
Full-Stack · part time · worldwide
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
This is a part-time role offering two to three days of work per week for a three-month contract.
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
Role
With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.
Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.
- Support the Lead Artist in the ideation and execution of the game’s vision.
- Design and implement a high-quality, scalable UI from concept to final integration in Unity.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 3D assets (characters, assets, props and environment art) and ensure optimal performance across mobile devices.
- Setup, integrate, and animate UI scenes in Unity.
- Work with Game Designers to ensure UI supports gameplay and accessibility goals.
- Improve and work on LiveOps
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
Profile
- Strong Unity skills, with the ability to implement and optimise directly in engine.
- Excellent 3D design skills, with a keen eye for visual hierarchy, composition, and readability.
- Good UI experience
- A keen eye for emerging mobile game trends with the ability to creatively deconstruct and learn from success cases.
- Experience collaborating with cross-functional remote teams.
- Fluent in English.
Benefits
• Best-in-class compensation
• Other benefits according to the country you reside
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Game Developer - Blitz
Full-Stack
Full-Stack · full time · worldwide
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Blitz is a gaming platform launched by Voodoo in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging Voodoo’s unique game portfolio to engage users in a fun and rewarding way.
Role
We are looking for a talented Game Developer, deeply passionate about gameplay, who will play a key role in the development of Blitz, our real-money gaming platform.
- Create mobile games for Blitz platform
- Support and contribute new ideas to game features
- Write robust code to be used by millions of players around the world
- Deconstruct and analyze mobile games mechanics
- Iterate on each prototype thanks to the publishing feedback
Profile
- You are interested in hybrid / casual games and have a track record with successful mobile games
- You have at least 3 years of professional experience on Unity
- You have a creative and hacker mindset
- You teamplay, contribute, challenge, and you are a benign listener
- You have a good sense of gameplay experience and special attention to details
- You speak and write English
Benefits
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
- Wellness activities in our Paris office
- Remote days on Fridays
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View jobSenior iOS Engineer - Blitz
Mobile
Mobile · full time · worldwide
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Blitz is a gaming platform launched by Voodoo in 2021, allowing players to compete on mobile games for real cash prizes (head-up, tournaments, leagues, etc.). It is leveraging Voodoo’s unique game portfolio to engage users in a fun and rewarding way.
Role
We are looking for a talented iOS Engineer who will play a key role in the development of Blitz, our real-money gaming platform.
- Develop, maintain, and optimize Blitz’s iOS application to deliver a high-performance, engaging experience for users.
- Collaborate with designers, product managers, and backend engineers to implement features and functionality.
- Work on integrating visually appealing and interactive motion design elements to enhance the user experience.
- Ensure the app adheres to best practices for code quality, performance, and maintainability.
- Debug and resolve issues, ensuring the app runs smoothly across various iOS devices and versions.
Profile
- Excellent iOS development skills with 5+ years of experience building and shipping production-grade applications.
- Expertise in Swift and UIKit, with a deep understanding of their best practices and nuances.
- Solid understanding of iOS design patterns, MVC/N-tiers architecture, and RESTful APIs.
- Proficiency in debugging and optimizing app performance, memory usage, and battery consumption.
- Ability to write clean, maintainable, and testable code.
- Enthusiasm for creating visually engaging and responsive user experiences.
- Nice to have :
- Strong knowledge of integrating and implementing motion design using frameworks like Core Animation or third-party libraries (e.g., Lottie).
- Experience working on real-money gaming or skill-based gaming or gaming applications.
- Experience with CI/CD pipelines for iOS applications.
- Experience in animations and transitions to bring interfaces to life.
- A passion for gaming and understanding of gaming trends.
- Experience working with Figma.
Our Stack
- Programming Languages: Swift (UIKit)
- Architecture: N-tier
- CI/CD: CircleCi
- Productivity: Figma, Trello, Slack, Notion, Discord, GDrive
Benefits
- Competitive salary upon experience
- Swile Lunch voucher
- Gymlib (100% borne by Voodoo)
- Premium healthcare coverage SideCare, for your family 100% borne by Voodoo
- Wellness activities in our Paris office
- Remote days on Fridays
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UI/UX Artist - Castle Busters
Design
Design · full time · worldwide
About Voodoo
Founded in 2013, Voodoo is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 million active users, Voodoo is the #3 mobile publisher worldwide in terms of downloads after Google and Meta. Our portfolio includes chart-topping games like Mob Control and Block Jam, alongside popular apps such as BeReal and Wizz.
Team
Our Gaming team is made up of hybrid-casual, casual and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.
This is an opportunity to bring your ideas to life, to create your games, in an enjoyable and benign working environment among gaming lovers. Your games will be published by the worldwide leader in this field. You will get the chance to join a newly created small studio, focusing on creating and testing new hyper casual game prototypes to be published by Voodoo. You will have autonomy, a strong impact on the ideation, and a unique opportunity to reach hundreds of millions of players. You will take an innovative approach to gameplay ideas/features and give them their own spin.
Role
With this role, you will be core to the company by contributing daily to important decisions with a multidisciplinary team of passionate and talented people. Flesh out the details of a game's design, oversee its testing, and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with your hit games.
Our studios are looking for people who bring their own ideas and are always willing to compromise to move forward.
- Support the Art director in the ideation and execution of the game’s vision.
- Develop and optimize UX flows of new and existing features.
- Create and maintain a comprehensive UI Style Bible and reusable component libraries.
- Create high-quality 2D assets (menus, HUDs, buttons, icons, etc) and ensure optimal performance across mobile devices.
- Work with Game Designers and the Product Team to ensure UI supports gameplay and accessibility goals.
- Iterate quickly based on team feedback and live user data.
- Propose creative ideas to boost player engagement and improve the user experience.
- Nice to have: experience designing and implementing high-quality, scalable UI systems in Unity.
Profile
- 3–5 years of UI art experience in mobile games
- Proficient in Figma and Photoshop
- Comfortable handling the implementation of UI and assets into Unity.
- Experience building and maintaining UX/UI framework libraries within a game project
- Comfortable using AI tools to accelerate prototyping and asset creation
- Proactive mindset — able to identify product needs, source references, and drive solutions independently
- Strong portfolio showcasing excellent UI art, visual polish, readability, and attention to detail.
- Strong understanding of layout, composition, color, typography, visual hierarchy, iconography, and readability.
- Ability to work independently in a small team, organize your own work, and move features forward without heavy process.
- Nice to have: Experience creating UI animations, transitions, interaction feedback, or other motion design for game interfaces.
- Experience working with multiple stakeholders and driving alignment around the visual quality and direction of UI.
- Strong collaboration and communication skills.
- Passion for mobile games.
Benefits
• Best-in-class compensation
• Other benefits according to the country you reside
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